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Interactive Story Systems
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1994-10-08
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CALL FOR PARTICIPATION
AAAI-95 SPRING SYMPOSIUM ON
INTERACTIVE STORY SYSTEMS: PLOT AND CHARACTER
Stanford University
March 27-29, 1995
Program Co-chairs:
Joseph Bates (CMU), Barbara Hayes-Roth (Stanford), Pattie Maes (MIT)
We will explore conceptual, technical, and artistic issues involved in
integrating plot and character to create "interactive story systems" -
simulated dramatic situations in which human users actively
participate. Relevant AI topics include: integrated agents;
multi-agent communication and coordination; agent motivation, emotion,
and believability; representation, construction, and interpretation of
plot structure; natural language production and understanding;
real-time perception, reasoning, and action; user interface; user
modeling. We seek contributions that directly relate AI or artistic
issues to interactive story systems.
Symposium sessions will be organized around alternative design
concepts for different aspects of interactive story systems. The idea
is NOT to argue that a particular concept is the correct one. The idea
is to ASSUME that a given concept is a good one and then discuss
techniques, questions, issues, results related to that concept. For
each concept, we will have a mix of speakers reporting related work
and facilitators raising questions and issues for discussion. The
actual set of design concepts addressed in the symposium will be based
on the interests the participants. Here are a few likely examples:
1. Good interactive stories emerge from:
(a) the autonomous behavior of characters.
(b) the semi-autonomous behavior of characters constrained
by an abstract plot structure.
(c) real-time direction of agents by an expert story-master.
2. Characters act the way they do because:
(a) that's who they are.
(b) that's the impression they are trying to create on the
audience.
(c) they follow a script.
3. Plot structures and characters are crafted by:
(a) professional authors.
(b) a computer-based author.
(c) the user.
4. Users participate at run-time as:
(a) characters in the story.
(b) advisors to otherwise autonomous characters.
(c) run-time story directors.
5. Users are guided by:
(a) advance instructions.
(b) run-time guidance.
(c) the natural course of events.
Please submit 2-3 pages summarizing your relevant research or artistic
activities and highlighting your design concepts, such as those listed
above. Include a mailing address, telephone number, fax number, and
email address.
We strongly prefer electronic submission of plain unformatted text to
joseph.bates@cs.cmu.edu. If this is *impossible*, send hard copy to:
Joseph Bates
School of Computer Science
Carnegie Mellon University
5000 Forbes Avenue
Pittsburgh, PA 15213
(telephone: 412-268-3725)
Submissions must be received by October 28, 1994.
Please contact AAAI, sss@aaai.org, 415-328-3123, for additional
general information on the symposium series.
_________________________________________________________________
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Maintained by:
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wsr+@cs.cmu.edu